The best for me naturally.ĭesign is as the top of my list, but not the only feature which makes me want to use software. It has two distinct features which make it the best Twitter client in the world. Many people do not quite understand what it is that I see in Tweetbot. This is also my favourite piece of software. This has been my goto Twitter client ever since the iPhone version gained notifications back in … a long time ago. Will also delete on comment score of -1 or less.I’ve been traveling these past few weeks, having a wonderful time in Morocco, and I didn’t have my MacBook with me-I went iPhone only and I didn’t regret it until two days ago, when the wonderful folks at Tapbots announced Tweetbot 2.0 for Mac. Parent commenter can toggle ^NSFW or ^delete. Interesting: Mac OS X Public ^Beta | Camino (web ^browser) | Preview (Mac ^OS) | ^Linkinus Although Aqua is the entire user interface, two notable features of Aqua are gel-like buttons (such as the ones colored red, yellow, and green that control the windows), and a ( (computing)), which facilitates the launching of and navigation between applications. Its goal is to "incorporate color, depth, translucence, and complex textures into a visually appealing interface" in OS X applications. Aqua's first appearance in a commercial product was in the July 2000 release of iMovie 2.Īqua design elements make up the appearance of most OS X applications. The Aqua theme and user interface was first introduced at the January 2000 Macworld Conference & Expo in San Francisco. Steve Jobs noted Aqua's glossy aesthetic: "One of the design goals was when you saw it you wanted to lick it." It is based around the theme of water, as its name suggests, with droplet-like elements and liberal use of translucency and reflection effects. Overall material is better than iOS, but holo is still the best IMO.Īqua is the GUI and primary ( (computing)) of Apple's OS X operating system. I also don't like the gradients on the icons, which make it look sort of like a powerpoint presentation from 2004. That stuff just looks really outdated, like windows 7 with aero enabled. It's kind of flat but also not, because it still has all the glossy transparency stuff on the lock screen (when showing notifications), quick settings and notification "centre". In my opinion material looks naïve and babyish by comparison, and holo is much more subtle and less distracting - I would even say it was timeless (as in, it probably wouldn't look out of place in 10 years time). basically all other OSes - which were disgusting and in desperate need of a redesign) and could even have gone for 2 or 3 years with minor tweaks to small things before starting to look stale. It didn't look outdated in any way (unlike iOS 6, OSX 10.8, KDE 4, Windoze™ 7 etc. Personally I think that rather than jumping straight into material with a complete overhaul of the OS, they could have updated holo with more solid, bright colours (like it was starting to become in 4.3 and kitkat) before killing it off. It makes the native apps look better and it (usually) offers a better user experience. Can we please stop trying to enforce different design languages in rival OSs? There is a reason people like a unified design language. Google uses Material Design on iOS and I'm sure Apple's Android app for its upcoming Spotify competitor will be an iOS port. Also, iOS (at least on the iPad) doesn't have as much built-in swiping capability like Lollipop does and as a result, the hamburger menu just doesn't fit as well. It has implemented Material Design on most of its iOS apps and it's not that polished and looks out of place. Seeing apps like Instagram copy their iOS design to Android is bad for both the app and for the OS that it is a part of. I will say that I think companies should be sticking with the core OS's design language. Tweetbot on the iPad is much more gray and has a robotic kind of look and feel to it. The iPhone version has been optimized for iOS 7 and 8 design language and the interface is very light and flat. The Tweetbot app on iPad is a good example of this. Holo was known for its dark color scheme and iOS 6 and before was definitely darker and (in some ways) more machine-like. It's interesting that both smartphone and tablet OSs have transitioned to a lighter design. That being said, I think iOS's flat design is fine for what it needs to be. I personally prefer Material Design because it looks more realistic and it has depth.
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